Random Number Wheel (1–100)
A visual way to draw a number between 1 and 100, much more fun than a generator box.
What's on this wheel
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 11
- 12
- 13
- 14
- 15
- 16
- 17
- 18
- 19
- 20
- 21
- 22
- 23
- 24
- 25
- 26
- 27
- 28
- 29
- 30
- 31
- 32
- 33
- 34
- 35
- 36
- 37
- 38
- 39
- 40
- 41
- 42
- 43
- 44
- 45
- 46
- 47
- 48
- 49
- 50
- 51
- 52
- 53
- 54
- 55
- 56
- 57
- 58
- 59
- 60
…and 40 more.
How to use it
Plenty of sites will hand you a random number in a plain text box. The reason to spin for it instead is that everyone watching can see it happen. For a giveaway, a classroom prize draw or a raffle, a visible spin is the difference between a result people accept and one they quietly suspect.
With a hundred slices the individual labels are too narrow to read on the wheel itself, which is expected. The winning number is announced in full underneath when the wheel stops.
Need a different range? Edit the list on the right. Deleting down to 1–10 or typing out 1–6 for a dice roll takes a couple of seconds, and Share link will save whatever range you build.
Running a draw people will actually accept
Start by not asking a person for the number. Humans are famously bad randomisers: asked for something between 1 and 100, we cluster hard on odd, non-round numbers. 37 and 7 turn up far more often than chance allows, and almost nobody says 40, 50 or 100, because round numbers do not feel random enough. If the number decides anything, draw it rather than think of it.
The order of operations is what makes a draw credible, and it is usually done backwards. Number your entrants first, read that list out or put it on screen, and only then spin. Decide out loud what happens if the wheel lands outside your entrant count. Re-spin or nearest below, both are fine. What turns an honest draw into an argument is choosing between those two once a number is already showing. Simplest of all: delete the wheel down to the number of entrants you actually have.
For more than one prize, tick "Remove each winner after spinning" so a number cannot win twice. And the honest limit worth knowing: a spin proves nothing after the fact. Everyone in the room saw it, and everyone who was not has only your word. If the result needs to survive someone doubting it later, use the raffle instead: it commits the entry list to a link before it will let you draw, so the record exists before the winner does.
Common questions
- Is every number equally likely?
- Yes. Every slice is the same width and the draw uses your browser's cryptographic random number generator, so no number is favoured.
- Can I stop the same number coming up twice?
- Tick "Remove each winner after spinning" and every drawn number is taken off the wheel, which is what you want for a multi-prize draw.
- Can I use a different range, like 1 to 50?
- Yes, edit the list on the right to whatever range you need. The wheel adapts automatically.